Ghost
Basic Information
Played By: Fine Point#5724
Name: Ghost
Gender: Female
Age: 18 (Biologically), 137 (Chronologically)
Height: 4'0"
Universe: 7
Classification: Earth Pony, Spirit Wizard, Dragontooth Member
"Such a bother. I died."
Powers and Abilities
Estimated Power Level: 9-A (Small Building Level)
Simplified Abilities: Intangibility, True Flight, Immortality (Type 1, 7), Ectoplasm Manipulation
Weaknesses: Holy Magic, Dark Magic, Spirit Magic, Vacuum Magic, Summoning Magic, Demon Magic, Shadow Magic, Life Magic
Personality and History
Personality: Bored, Lazy
Background: Ghost died about 119 years ago, and has since forgotten her name. Still seeking resolution for her death, she joined Dragontooth hoping to find answers. There, she learned how to use her ghostly form to channel Spirit Magic.
Family: All Guild Members (Siblings, Ceremonial), Draco Shift (Father, Ceremonial)
List of Known Spells
Passive: Magic or effects which are always active.
Undead: Ghost isn't truly among the living, but rather an undead ghost brought to the mortal plane by powerful magic. As a result, her body needs no sustenance, and she does not age. Instead, she's sustained entirely by magic. Being undead may make her immune to certain spells or effects, or weaker to others. Generally, she's unbound by the needs of the living, and therefore unaffected by: poison, disease, suffocation, starvation, dehydration, fatigue, pain, and age, while also being able to survive and regenerate normally fatal wounds. In addition, they are immune to the negative passives of other undead creatures. For example, they could easily see through the invisibility of a ghost, or not feel the chilling aura of a wraith.
Spirit Body: Ghost's body is made entirely of her spiritual magic power. As a result, her body is completely intangible by traditional means, making most physical attacks simply pass right through her, and also making her phase through most physical objects as if they aren't there. As a consequence, she's also completely unaffected by gravity since she has no mass, allowing her to levitate and fly freely.
Unbound: Ghost is undead but unbound by a necromancer or external magic. Instead, her form persists from the magic which comes from her own immortal soul. As a result, her magic and her body are fundamentally linked. Both her physical form and her magical power fade together, meaning that both will simultaneously be depleted by either the use of her magic or harm done to her spiritual form. She must always maintain some reserve of magic to maintain her form, meaning she can never truly use a hundred percent of her magical power in combat, and her magic replenishes slower than a living wizard, since she can't rely on a physical body to assist through means like sleeping or eating.
Normal Mode: Magic useable without any special transformations or conditions.